Blog on a student at the University of Derby
My AGD Team (Blue Bottle Studios) handed in our Alpha for our Gamebryo game, in which I am very happy with the progress made so far.
Currently we have implemented:
Let me explain the Pollen Ring system a bit. In our game, pollen is used as a substitute for fuel (seeing as Bees don’t run on unleaded!), it is essential for the Bee to have pollen in order to move, if the Bee has no pollen, it will not move. However, if the Bee has lots of pollen, the Bee will be vastly slowed down, where as if the Bee has little pollen, then the Bee will be quicker, it is up to the player to tactically decide how to distribute it’s pollen, before going through the Pollen ring, which awards 50 pollen.
Our final hand in is due in a month or so, and will post on any major updates!