[Flash 10 is required to watch video]

This was my final hand in of my Interactive 3D Graphics Programming module. I managed to implement the following features with this terrain demo:

  • Scene Nodes
  • State Machine
  • Resource Manager
  • Flat Terrain
  • Fault Formation Terrain
  • Midpoint Displacement Terrain
  • Heightmap Terrain
  • Model Loader
  • Gamestates
  • 1st Person Camera

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  1. tommarshprogramming posted this

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I am a final year student at the University of Derby, and am using this blog to show how I progress through the course.

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